This was a bit of a light week. I finished up all the UX changes I want for the initial release and got started with some balancing. It’s all playtesting from here on out until release.
Here’s what’s new:
- New sprite for player
- New graphics for water
- Added description to game opening page
- Added a dialog on game end with a restart button
- Changed all references of pops to colonists
- Disabled all game controls on game over
- Increased laser power
- Increased map size
- Restyling of interface to better handle different screen sizes
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